//====================================================
// QUAKE 4 Server config.
// cmd line windows: Quake4Ded.exe +exec q4server.cfg
// cmd line linux: quake4-dedicated +exec q4server.cfg
// Default UDP ports :: game: 28004 heartbeat: 27650
//====================================================
//=========
// GAMETYPE
//=========
// DM: Deathmatch
// Team DM: Team Deathmatch
// Tourney: Tournament
// CTF: Capture The Flag
// Arena CTF: Arena Capture The Flag
seta si_gameType "CTF"
//====================
// SERVER INFO - BASIC
//====================
seta si_name "My Q4 Server"
seta g_motd "Free frags for all!"
//==========
// PASSWORDS
//==========
seta net_serverRemoteConsolePassword "my rcon pass" //change this!
seta si_usepass "0" //enable client password checking
seta g_password "" //leave as blank quotes for an open server
//==================
// TEAMPLAY SETTINGS
//==================
seta si_capturelimit "5" //score limit for CTF
seta si_autobalance "0" //maintain even teams
seta si_shuffle "0" //shuffle teams after each round
seta si_teamDamage "0" //enable or disable team damage
//=================
// GENERAL SETTINGS
//=================
seta si_pure "1" //allow any modified paks
seta sv_punkbuster "0" //server side punkbuster
seta si_weaponstay "0" //pick up weaps you already have
seta si_allowVoting "0" //enable or disable server option voting
seta si_minPlayers "2" //min to start a game (when warmup enabled)
seta si_maxPlayers "12" //max players allowed on server
seta si_warmup "1" //pre-game warmup
seta si_countdown "45" //pre-game countdown (warmup time)
seta si_useReady "1" //press ready to start game
seta si_fraglimit "20" //frag limit in FFA modes
seta si_timelimit "20" //time limit in minutes for each game
seta si_tourneyLimit "3" //times a map runs before change in tourney
seta si_spectators "1" //allow spectators or force all to play
seta net_serverMaxClientRate "25600" //("16000" for net games?)
seta net_clientDownload "2" //pk4 download policy
//0=none
//1=send to DL location
//2=present client with available files
//===============================
// PUBLIC INFO FOR GAME BROWSERS
//===============================
//sets ".Administrator" "admin name here"
//sets ".Connection" "connection specs here"
//sets ".CPU" "server specs here"
//sets ".Clan" "clan name here"
//sets ".Email" "address here"
//sets ".Hosted by" "host name here"
//sets ".Location" "location here"
//sets ".Plug" "something witty here"
//sets ".URL" "http://www.sickhouse.org"
//====================
// master server lists
//====================
//seta sv_master1 "q4master.idsoftware.com"
//seta sv_master2 "master3.idsoftware.com"
//==================
// remove player bob
//==================
seta pm_bobpitch "0.0"
seta pm_bobroll "0.0"
seta pm_bobup "0.0"
seta pm_crouchbob "0.0"
seta pm_runbob "0.0"
seta pm_runpitch "0.0"
seta pm_runroll "0.0"
seta pm_walkbob "0.0"
//=======
// VOTING
//=======
seta si_allowVoting "0" //enable or disable server option voting
seta g_voteFlags "14" //mask of votes *not* allowed on server:
// 1 restart now
// 2 time limit
// 4 frag limit
// 8 game type
// 16 kick player
// 32 change map
// 64 spectators
//128 next map
//===========
// MAPCYCLING
//===========
seta si_map "mp/q4ctf1"
seta g_mapCycle "mapcycle.scriptcfg"
//======================================================
// Enable writing of Multiplayer statistics when map is
// finished. Will write to StatisticsLog.txt
// (Sum of kills, deaths and suicides, but no CTF-stats:-(
//======================================================
com_logMPStats "1"
//==================
//Misc logging-stuff
//==================
//seta g_log "1" //enables game logging (only SP?)
//seta logFile "1" //1=buffer log 2=flush after each print
//seta logFileName "qconsole.log" //name of consol logfile
//=================
// START THE SERVER
//=================
spawnserver
//END OF FILE
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